Thursday, 30 October 2008

Working to work

Just another doodly bit. Unfortunately, it looks more like suicide than flying back home. A redraw is in order, methinks.

More notes

Just loved what one of my lecturers was saying about messages in advertising- even when you're in the countryside, you're being hit by birds crying out "I'm here! I'm Here!"...bloody birds.

Anyway...more stuff of use later!

I think this one pretty much speaks for itself.

Speech and soul



Concept for the sub-project "what on earth will the other characters in "Duck Quack" sound like?". Totally dug up an old image of these 'soul-like' projections, and thought they could be a beautiful way to express things using logos and pictograms. If anything, they kinda represent the forms of birds. Beak and neck, at least.

..Just a thought.

Duck Quack hits the city.

So, this is me working through a few concepts. I'm loving the 'singing' frame that starts it all off. I'm worried that perhaps I've condensed a lot of narative into three frames. But then this is only concept art, right? I can keyframe this thing up later. You get the idea of what's going on. Duck Quack moves to the city. Woo! City! You'll recognize a few similar shapes that turned up in the Invaders strip. The clouds, for one. Anyway, I'm enjoying the dot shading and mixture between broad lines and fine lines... but more content is needed, and it's needed relatively soon! I want to see his struggle as experienced on the journey! How did he get here? What did he pack? Where's he from? Does this matter? Probably not, no, but it's my project, so you can keep your nose out of it. Go on! Get! Get outta here!

Duck Quack





Alright- how's this for a bit of 'retro new'? This is the front page of "Duck Quack" (Mark 2). Totally made using five types of paper in collage and a fine liner.


The idea of Duck Quack is to tell a story through several media, and tell the story without using ANY words except 'Quack'. I'm guessing this'd be fun. As all challenges are. I'm writing the story in no particular order, so expect a disjointed narrative and a bumpy ride until we get a final product! Here goes!



-Ben

Tuesday, 29 May 2007

Dog#

Just discovered this strip generator site- absoloutely fantastic. Give it a go, and you'll appreciate the fact it took me at least an hour on each comic strip. Below represents about eight hours.

Dog & Rain
Dog & Rain #
Dog# and the Showdown
Dog# & Bullet
Dog# & Zombification
His thirst for brains slowly took over.
Dog# & Revenge
Dog# & The City
Slow zombies in a fast City

Wednesday, 7 March 2007

Totally Invaders VII

Totally Invaders VII

Slightly more minimal than usual.. I apologise for that. Tell me what you think of this approach. Personally, I hereby vow to complicate my imagery as I have with previous entries :p

Lots of love,
-Boojamon

p.s. wewt for my tidal wave ending :D

Saturday, 3 March 2007

Invaders Sim

Just decided to do a spot of programming! Tell me what you think- remember, comments are open to everyone, even you!


Bee Sim

Wednesday, 28 February 2007

Totally Invaders VI


Totally Invaders VI

This one's a bit hard to see... but the word that keeps coming up is RAKE. ^_^
I tell you, making this was the most fun since see-saws.
Should've made it over two pages. Should've done this. Should've done that. etc. etc.

-Boojamon

p.s. If need be- just click to enlarge!!